【June 20th】Maintenance Notice
Thank you for always playing GENSO PROJECT.
We will conduct GensoKishi online maintenance on June 20th 2024, at 5:00-10:00 (UTC).
During this period, GensoKishi online will be unavailable.
The maintenance details are below:
■ Floors 31 to 40 of the high-rise tower "Apelos Pyrgos" open to the public
As more and more people have conquered the 30th floor, we will be updating the new floors 31 to 40.
We have prepared a harder challenge than ever before, also the following content has been updated,
so let's challenge and have fun.
13 new LR base equipment (head) will be added to the monster drops on floors between 31 and 40.
For details and parameters, please see the Dragon Tower Information NPC after the update.
When you clear the 40th floor for the first time, as a bonus you will receive one skill point for the character's job, and a cosplay equipment with a special emotion.
■ Added options for displaying buff icons and HP bars for target information
You can now change the setting for the display position of the target buff icon as follow,
"Settings > Display > Display Buff Icon While Targeting".
- Displayed on top of the character
- Displayed under the HP bar
- Show on both
■ Damage color when guarding changes depending on elemental resistance
The color of the damage number when a guard occurs was the same regardless of elemental resistance, which made it difficult to tell whether a weak point had been hit or not. Therefore, we will be changing the color of the damage number when a guard occurs as follows:
- Orange if it's a weak
- Blue if it is a resistance
■ The color of the range circle of area skills will change according to the effect of the skill as follows:
- Red: Damage from enemies, skills with debuff effects
- Blue: Buff skills for teammate players
- Green: Healing skills for teammate players
■ Changes to cosplay set switching rules
It prevents you from changing equipment when you are in an incapacitated state, such as sleep or paralysis.
■Battle Log Updates
The log has been modified to display physical attribute damage so that it is clear.(Please note that there are cases where some skills will not be displayed as before.)
■ Changed to save camera distance information for each character
Previously, the camera distance during normal play and battle was saved on an account-by-account basis, but now it's saved on a character-by-character basis.
This change meant that when you created a new character or went to a specific map, the camera for other characters would also be reset, but this problem would no longer occur.
To make this change, we must reset all characters' camera positions.
We apologize for the inconvenience. Please adjust the camera positions for each character again.
■ Changes to Aflac's survey content
Further details will be announced separately.
■ Adjust the mouse scroll speed (sensitivity) of the following screens
The speed was slow, so changed it to scroll faster.
- title
- Quest list, quest details
- Photo emotes, speech bubbles, frames, and stamps
The speed was too fast, so changed the scrolling speed to be a little slower.
- Buff/Debuff Effects
■ Changed the UI design of the book screen
We are simply reviewing the UI design. There are no changes to what you can do on the Book screen or the content.
■ Correction of the "Selfie" emotion distributed by lottery in the 1.5th-anniversary campaign
If you used an item allowing a character to learn an emotion before this update, only the character with that item had that emotion. If you log in after this update, all characters associated with your account will automatically have the emotion, so we hope you will be able to confirm.
■Add recovery power to the skill description of the skill 'Superhuman Strength'
・Before
[Buff]Use breath control to invigorate your body. Grants +250 STR and VIT for 3 min. Restores HP once every 12 sec (scales with MND).
・After
[Buff][Healing:2]Use breath control to invigorate your body. Grants +250 STR and VIT for 3 min. Restores HP once every 12 sec (scales with MND).
■ The following bugs have been fixed:
- We fixed a bug where if you entered a monster's detection range while stealthed, you would internally gain hate. Thus, the moment the stealth effect ended, you would be attacked by monsters outside the detection range.
- Fixed an issue where if you pre-ordered a chantless skill and then defeated the target monster, the pre-ordered skill would only go into cooldown.
- The UI for party members appeared green and clickable regardless of the distance when using healing or buff skills.
- Fixed an issue where equipment could not be stored in the warehouse after performing the "Remove all equipment from all classes" command at the equipment remover.
- Fixed a bug where the equipment remover's English and traditional Chinese lines were in Japanese.
- Fixed an issue that HP and MP values did not update correctly when changing to a class with higher maximum HP and MP or when changing cosplay sets.
- Fixed a bug where the debuff effects of some skills used by monsters were not displayed in the buff/debuff
Gear Soak, Thousand Blades, Puyon Impact, Blizzard, Gravity, Digestion, Landslide
Fire and Ice, Leg Curse, NeverNever, Paralysis, Body Snatch, Cutter Claw, Intention
Sic Transit Gloria Mundi, Shell Blast - Fixed a bug where the screen would flicker momentarily when entering certain maps.
- Fixed an issue where the jump motion was not played when other players jumped during auto-battle.
◆ GensoKishi Online -META WORLD- Community
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Gensokishi Online Project will continue to deliver the latest updates to crypto game fans.