About the repair cost for Legend-grade Cosplay Gear
First and foremost, we would like to thank all of the users who have been participating in GensoKishi Online.
Even with all of the various issues we’ve had since our official launch, we have been receiving valuable feedback from our most dedicated players through the community and inquiry messages. It is your feedback that makes GensoKishi Online a better game and platform, and we truly appreciate your opinion. We would like to take this opportunity to thank you again.
Among those valuable feedbacks, a notable comment that we have been receiving is regarding the more rarer grade cosplay gear. Comments such as "the repair cost of legend-grade Cosplay Gear is too expensive” and “the super rare-grade Cosplay Gear is much more cost-effective" have been seen, and the GensoKishi development team have examined and considered this feedback.
Unlike most games, this game is not only a game, but a platform that connects with the outside world with values such as MV, ROND, and NFTs, which ultimately creates a dedicated economy. Due to this nature, the development team have been very careful about adjusting the game balance, especially in regards to the how strong some NFTs are and the acquisition rate of mROND.
In essence, the legend-grade Cosplay Gear is designed with considerably stronger parameters than the Super Rare.
We believe that with future updates, when maps of higher difficulty and therefore more likely to obtain mROND are released, the difference between the super rare-grade and legend-grade Cosplay Gear will be noticeable greatly. Therefore we understand that the strength of the Cosplay Gear may seem to be unreasonable when only considering the current map difficulties with the available enemy strength and various settings.
But in light of this situation, we have decided to lower the cost for repairing each body part of the legend-grade Cosplay Gear from 800,000 mMV to 200,000 mMV in the December 22 update.
Current legend-grade Cosplay Gear holders who have had their items repaired by the time of this maintenance will be compensated 600,000 mMV x the number of times their items have been repaired.
* Users will not need to report the number of times they have had repairs conducted as the development team will calculate the compensation amount via the system logs.
We will continue to monitor and balance the gameplay as time goes by.
Some updates may not always be positive for our users, but the development team is committed to maximizing the value for both our service and our customers to create a sustainable environment for all parties. We hope our users will understand our stance and commitment towards making a better game and metaverse.
Thank you for your continued support of the GensoKishi projects.
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