A letter from the Devs

1/17/2025
A letter from the Devs

Thank you for playing GensoKishi Online.
This is GensoDev speaking from the GensoKishi Dev Team.

We would like to address the depletion of ROND Ore and the resulting gameplay limitations that have occurred since its introduction. Additionally, we would like to discuss the updates made to the Creator Sandbox environment on January 16, and share our responses to the feedback and requests we’ve received through social media and community channels.
We sincerely apologize for the inconvenience and challenges these issues have caused.

As previously announced, the implementation of the GENSO Re:birth Plan was deemed necessary. However, based on the feedback following the update and reactions to the recent Creator Sandbox update, we have recognized that "being able to play the game at any time" is a highly valued feature for our players.

To begin with, we have decided to halt the application of the update initially scheduled for January 16 for the live environment. This update aimed to distribute ROND Ore acquisition opportunities by reducing the number of defeat judgments per player.

Given the need to address the issues originally targeted by the Re:birth Plan and in light of the community’s feedback, we have considered several alternative proposals. Below, we outline these proposals and invite you to share your feedback through our dedicated feedback form.


■Proposal 1: Separate Defeat Judgments and ROND Ore Drop Judgments

  • The daily obtainable amount of ROND Ore would be determined by the rarity and enhancement level of equipped cosmetic items.

  • Example: If a player equips 7 pieces of SR level 45 items, they can obtain a maximum of 50 ROND Ore per day.

    Without being tied to the 500 daily defeat judgments (Drop Judgments), ROND Ore acquisition would be based on the rarity and enhancement level of equipped cosmetic items until the predetermined daily maximum is reached.

〇Benefits
 Players would no longer be penalized by defeat judgments, regardless of ore depletion status.
 Players could adapt their gameplay by equipping or removing cosmetic items when ore is depleted.

●Drawbacks
 Map congestion could still occur during replenishment times, and players might still feel compelled to play at specific times.


■Proposal 2: Issue Unlimited Points Instead of ROND Ore

  • Points would drop from monsters based on the rarity and enhancement level of equipped cosmetic items, within the 500 daily defeat judgments.
    Example: A monster that previously dropped 70 ROND Ore would now drop 70 points.
  • At a set time the following day, the total points collected by all users would be tallied, and ROND Ore would be distributed as follows:
    ROND Ore allocated to a user = User's collected points ÷ Total points collected by all users × 1.2 million ROND Ore
    Points collected the previous day would be reset after distribution.

〇Benefits
 Players could freely engage in battles at any time.
 Greater flexibility in settings, such as allocating more points to specific monsters.

●Drawbacks
 The amount of ROND Ore obtained could fluctuate based on the total points collected, leading to income instability.


■Proposal 3: Issue Unlimited Tier Tickets Instead of ROND Ore

  • Tier tickets would drop from monsters based on the rarity and enhancement level of equipped cosmetic items, within the 500 daily defeat judgments.
    Example: A monster that previously dropped 70 ROND Ore would now drop a Tier 1 ticket.
  • Each tier would have predetermined and publicly disclosed ROND Ore reward distributions.
    Example: Tier 1 offers 70 ROND Ore for 1,500 tickets, Tier 2 offers 65 ROND Ore for 7,200 tickets, etc.
  • At a set time the following day, the server would automatically conduct reward allocation for each tier. Tier tickets would be collected during this process.

〇Benefits
 Players could freely engage in battles at any time.
 Adds gameplay depth as players decide which tier to target.

●Drawbacks
 The ROND Ore win rate would vary depending on the popularity of each tier, leading to income instability.


We are currently considering these three proposals. Additionally, we would like your input on reallocating the 500,000 ROND Ore daily budget currently reserved for export purposes to the ROND Ore budget.

We apologize for the lengthy letter, and we look forward to hearing your valuable feedback.
Thank you for your continued support of GensoKishi Online.

◆ GensoKishi Online Community

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